The selection logic of advertisement splicing screen and monitoring splicing screen is completely different: monitoring should "see clearly and see completely", while advertisement should "see beauty and promote action". The core of the advertising project is not the screen itself, but the complete delivery of the "content management of the information release system of the screen playback box"-whether the brightness is enough, whether the content can be managed remotely, and whether the public information can be released first, all determine the advertising effect more than the patchwork numbers. This article only talks about one thing: how to choose the three types of advertising scenes of shopping malls, stores and transportation hubs, give configuration conclusions, quick look-up tables and decision-making rules, and the details of accessories such as broadcast boxes and information release systems will be undertaken by various topics.

The underlying differences between 1. advertising scenarios and surveillance scenarios

First distinguish two sets of selection logic, this is the premise of the full text (brightness and patchwork for the industry experience reference value):

Comparison dimensionMonitoring Scenariosadvertising scene
Core objectiveSee clearly, see the wholeSee beauty, promote action
Visual needsMulti-channel signal on the wall, real-timePicture impact force, color expression
Brightness requirements500cd/m500-700cd/m, strong light environment needs to be highlighted
Patchwork sensitivityMore than 3 meters to watch, 3.5mm is enoughLook up close, the narrower the patchwork, the better
Content ManagementSignal switching is primaryRemote release, scheduled scheduling, multi-store unification
Runtime duration7×24 hoursBusiness hours or 7 × 24 (store window, transportation hub)
Interaction requirementsgenerally not requiredTouch interaction, passenger flow analysis

Common misconceptions in selection: the shopping mall scheme copies the monitoring configuration, with insufficient brightness and too wide stitching; Stores ignore remote management and have high operating costs in the later period. Transportation hubs ignore the priority logic of public information and advertisements; Only the screen body does not count as the playback box and the information release system. This article is broken down scene by scene.

2. three types of advertising scene core difference comparison

This is the core index of the full text, and subsequent scenario chapters are linked back to this table:

Comparison dimensionshopping mallStoreTransportation hub
Installation locationAtrium, Entrance, Escalator, WindowWindow, cashier area, wall, columnStation hall, platform, passage, check-in counter
Viewing distance2-10 m (mixed from far to near)1-3 m (mainly at close range)3-8 m (people flow dynamic viewing)
Recommended patchwork1.8/3.5mm1.8/0.88mm1.8/3.5mm
Recommended size49/55/65 inch43/49/55 inches46/49/55 inch
Brightness requirements500-700cd/m²500cd/m²500-700cd/m²
Portrait and landscapeHorizontal screen mainly, vertical screen auxiliaryVertical screen mainlyhorizontal and vertical mixing
Content ManagementAnalysis of Multi-merchant Partition Passenger FlowHeadquarters-store two-level remote managementPublic Information Priority Ads
Runtime durationBusiness hours mainly7 × 24 (night brand display)7×24
Special needsSpecial-shaped stitching, creative displayBrand tonality, unified managementPublic information advertising guidance three-in-one
Budget intervalMiddle and highMedium to lowMiddle and high

3. Scene 1: Mall

3.1 Scene Features

  • Various installation positions: atrium hoisting, entrance wall, escalator entrance, window.
  • Large viewing distance span: Atrium looks 5-10 meters from a distance and 2-3 meters from a close distance.
  • Strong demand for creative displaySpecial-shaped splicing, vertical screen splicing, L-shaped screen, etc.
  • Frequent content updates: Promotions, festival themes, brand carousels.
  • Multi-merchant management: A shopping mall manages multiple advertising spaces and multiple merchant content.

3.2 Configuration Conclusion

Configuration itemRecommended planConclusion
Seam1.8mm Mainstream/3.5mm AtriumAtrium is acceptable from a distance of 3.5mm; 1.8mm for entrance and window
Size49/55/65 inch49 inches suitable for atrium multi-screen splicing, 55/65 inches suitable for entrance large screen
Brightness500-700cd/m²700 for strong light environment of display window and window
Installation methodLifting/wall-mounted/embeddedHoisting of atrium, wall hanging of entrance and embedded display window
Portrait and landscapeHorizontal screen mainly, vertical screen auxiliarySupport horizontal screen, vertical screen, full screen and split screen playback
Playback SchemeMulti-screen synchronous playing box information publishing systemSupport multi-screen linkage large screen and partition personalized playback

Creative Display Scheme of 3.3 Mall

  • Vertical screen splicing: Close to 1:3 shocking vertical screen ratio, suitable for window scenes, quickly grab attention in noisy environments.
  • profiled splice: Vertical screen, diamond, arc and other irregular design, breaking the rectangular aesthetic fatigue, suitable for the hall, street window.
  • L-shaped/arc-shaped splicing: Fit with the building structure of the atrium corner to form an immersive visual experience.

3.4 Split Screen and Content Strategy

  • Integration of the big picture: Multi-screen linkage plays a complete advertisement blockbuster, suitable for new product release and brand story.
  • zoning personalization: The background manages the content of each screen independently, and different areas play exclusive information flow according to marketing strategies.
  • Multi-merchant split screen: A splicing screen displays multiple merchant advertisements at the same time, and cooperates with passenger flow analysis to feedback the communication effect.

Typical project portrait (desensitized): the atrium of a shopping center adopts 2 × 4 layout, 1.8mm stitching and hoisting. the information release system manages multi-merchant content according to floor partitions and operates during business hours. The specific configuration is subject to the project survey.

4. Scene 2: Stores

4.1 Scene Features

The store scene covers chain brand stores, retail stores, restaurants, beauty, car 4S stores, etc., the core features are:

  • Limited installation space: Window, wall, column, need to maximize visual impact in a limited space.
  • Close viewing mainly: Customers are 1-3 meters away from the screen and have high requirements for patchwork and picture quality.
  • High brand tonality requirements: Picture quality directly reflects the brand image.
  • Multi-store unified management: Chain brands need to remotely manage all store screens in a unified manner.
  • Increasing demand for interaction: Touch interaction, scanning code drainage, etc.

4.2 Configuration Conclusion

Configuration itemRecommended planConclusion
Seam0.88mm high end/1.8mm mainstream/3.5mm baseWatch closely, the smaller the patchwork, the better; select files according to brand positioning
Size43/49/55 inchesDetermined by wall area and installation position
Brightness500cd/m²The light in the store is controllable and the 500 is sufficient
Installation methodWall Mounted/Embedded/ColumnWindow embedded, in-store wall hanging
Portrait and landscapeVertical screen mainlyDisplay window vertical screen display brand image
Playback SchemeRemote release broadcast box headquarters-store two-level messaging systemHeadquarters unified release, store personalized adjustment

Partition Design of 4.3 Stores

  • Window area: vertical screen splicing, display brand image, new product release.
  • Product area: horizontal screen or horizontal and vertical mixing, showing product details and usage tutorials.
  • Cashier area: small size splicing screen, display promotional information, membership rights.
  • Experience areaTouch splicing screen, interactive experience, product query.

Remote management requirements for 4.4 stores

The core pain point of chain brand stores is the unified management of multiple stores, and the information release system needs to support:

  • Remote Publishing: The headquarters produces content in a unified way and publishes it to all stores with one click.
  • Scheduled power on/off: Automatically switch the screen according to business hours.
  • Branch differentiation: Different stores play different content according to regional strategy.
  • Remote monitoring: View the screen running status of each store in real time.
  • Content moderation: Headquarters reviews store custom content.

5. Scene 3: Transportation Hub

5.1 Scene Features

The advertising screens of airports, subways and other transportation hubs should carry the two functions of public information release and commercial advertising at the same time. The core features are:

  • Public information priority: Flight/train number information, boarding gate changes and safety tips must be released first.
  • Large passenger flowThe average daily passenger flow can reach tens of thousands to hundreds of thousands.
  • Short viewing time: Passengers have a short stay and advertisements need to grab attention within a few seconds.
  • 7 × 24 operation: The transportation hub operates around the clock, and the screen cannot be shut down.
  • Ambient light complex: The ambient light of the terminal and station hall is complex and requires high brightness.
  • Multi-party participation: Multi-party coordination among operators, advertising operators and brands.

5.2 Configuration Conclusion

Configuration itemRecommended planConclusion
Seam1.8mm / 3.5mm3.5mm is acceptable in the station hall, and 1.8mm is acceptable in the check-in counter.
Size46/49/55 inchDetermined by installation location and pedestrian viewing distance
Brightness500-700cd/m²Complex light environment of terminal building, more than 500cd/m² recommended
Installation methodWall Mounted/Embedded/ColumnRecessed behind check-in counter, access post
Operating Requirements7 x 24, industrial-grade componentswithstand high strength continuous operation
Playback Scheme4K dual-channel broadcast box packet messaging systemPublic information and advertising time-sharing, zoning management.

The Integration Strategy of 5.3 Public Information and Advertising

This is the biggest technical difficulty in the traffic hub scenario, four management methods:

  • partition management: The screen is grouped by area. Each group is scheduled independently and does not affect each other. The screen and layer can be adjusted independently.
  • Time-sharing management: Automatic suspension of commercial advertising during peak hours, priority release of flight/train information.
  • Layered Display: The main screen plays public information, with advertisements and scrolling subtitles superimposed on the bottom or side.
  • Emergency priority: In case of emergency, public information covers all screens with one click.

5.4 installation and operation requirements

  • Recessed space shall be reserved for embedded installation, and the left and right sides shall exceed the screen by about 5cm and the top by about 10cm, which is convenient for maintenance.
  • Industrial-grade low-heat, long-life components, support intelligent screen anti-burning, to prevent long-term boot burn LCD.
  • Remote operation and maintenance: remote parameter configuration, software upgrade, status monitoring.

Quick Look-up Table for Selection of Three Types of Scenes in 6.

6.1 selection according to budget grade

Budget levelRecommended patchworkRecommended sizePlayback SchemeApplicable scenarios
Economy class3.5mm46/49 inchSingle player box U diskSmall and medium-sized stores, community business
Standard type1.8mm49/55 inchRemote management of the messaging systemChain stores, shopping malls advertising space
High-end model0.88mm55/65 inchMulti-screen synchronization of letter sending systemHigh-end brand stores, shopping malls atrium
Flagship model0.88mm/0mm55/65 inchAnalysis of distributed letter sending passenger flowTransportation hub, large shopping mall

6.2 selection by brightness

Brightness levelTypical valueApplicable scenariosDescription
Standard brightness500cd/m²Stores, shopping malls indoorLight controlled environment
Highlight700cd/m²Shopping mall window, transportation hubStrong ambient light interference scenario
super bright800cd/m²Semi-outdoor, direct lightNeeds customization

6.3 selection by content management requirements

Management requirementsRecommended planApplicable scenarios
Single screen local playbackU disk/local playback boxSingle store, simple advertising
Multi-screen synchronous playbackMulti-screen synchronous playback box letter sending systemShopping mall, exhibition hall
Remote unified managementYunxinfa System Play BoxChain stores, multiple advertising spaces
Public Information Advertising FusionScreen grouping management messaging systemTransportation hub
Interactive Data AnalysisTouching frame Passenger flow analysis Letter sending systemHigh-end stores, experience area

Decision-making rules for the selection of 7. advertising scenarios.

The quick look-up table gives the conclusion, and this chapter gives the basis for judgment. Before the scheme is designed, it is seated according to the ambient light and viewing distance:

Brightness decision rules (by ambient light)

Light controllable indoor → 500cd/m, stores, shopping malls indoor enough.

Strong light such as windows, display windows and terminal buildings → 700cd/mThe brightness in strong light environment affects the viewing effect more than the stitching.

Semi-outdoor, direct sunlight → 800cd/m customization。

Decision rules for patchwork (by viewing distance)

1-3 m close up → 0.88/1.8mm, store windows, check-in counters.

3-5 m → 1.8mm, mall entrance, station hall.

More than 5 meters from afar → 3.5mm acceptable, mall atrium, platform.

Decision Rules of Playback Scheme

Single store single screen → local play box U diskThe lowest cost.

Chain multi-store → cloud letter system playback box, headquarters unified release.

Public information advertising-group management time-sharing priority.Transportation must be.

8. Three Scene Playback Scheme Combination Conclusion

ScenePlayback SchemeCore requirements
shopping mallMulti-screen synchronous playback box multi-merchant partition letterMulti-screen linkage, zone management, optional passenger flow analysis
StoreRemote Release Playback Box Headquarters-Store Two-Level LetterRemote publishing, time switch machine, content audit
Transportation hub4K dual-channel playback box group management letter sendingPublic information priority, 7 × 24, emergency coverage
The playback box is selected according to the five dimensions of "output resolution, number of splicing output paths, remote management capability, content format support, and operating system platform (Android/Windows)"; The information release system is confirmed by "remote release, multi-screen synchronization, hierarchical management and passenger flow data docking. For detailed selection, please refer to the accessories section.

Common Misunderstandings in 9. Advertising Scene Selection

  1. mall copy monitoring configuration?The monitoring screen of 500cd/m may not be enough in the store window, and 700cd/m needs to be highlighted.
  2. only look at patchwork don't look at the brightness?Under the strong light environment, the brightness affects the viewing effect more than the patchwork.
  3. Stores ignore remote management?Chain stores do not have a messaging system and operating costs are extremely high.
  4. Transport hubs ignore public information priorities?Public information must take precedence over commercial advertising, otherwise it violates operational norms.
  5. Is it only the screen body or the play box?The core of the advertising screen is the content management system, and the broadcast box and the messaging system cannot be omitted.
  6. Ignore 7 × 24?Store windows and transportation hubs must be 7 × 24 and industrial-grade panels are required.
  7. Vertical screen scheme ignores playback box adaptation?Vertical screen splicing requires the playback box to support vertical screen output and splicing.

10. FAQ

  1. How big is the stitching screen for the atrium of the shopping mall?The atrium is more than 5 meters away and 3.5mm is acceptable. The entrance and window are 1.8mm close.
  2. How bright does the window advertising screen of the shopping mall need?The window-facing and strong light environment is 700cd/m, and the light controllable area is 500 enough.
  3. How to do unified management of multi-store splicing screens?Headquarters-store two-level letter distribution system: headquarters unified release, store differentiation adjustment, content audit.
  4. How do transport hubs balance public information and advertising?Zoning, time-sharing, layering, emergency coverage of the four means, public information priority.
  5. Does the advertisement splicing screen need to be equipped with a processor?Single signal source advertising screen is not required; Multi-screen special-shaped, multi-signal mixing is required.
  6. How to choose the playback box and information release system?The playback box looks at the output resolution, the number of splicing routes and remote management. The messaging system looks at hierarchical management and multi-screen synchronization.
  7. What is the difference between vertical screen splicing and horizontal screen splicing?Vertical screen is suitable for window brand display, horizontal screen is suitable for atrium large picture.
  8. Does the advertisement splicing screen need 7 × 24?Store windows and transportation hubs must be 7 × 24, and industrial panels must be selected. The atrium of the shopping mall is only open during business hours.
  9. shopping mall shaped splicing how to do?The building structure is determined first, and then the splicing layout is designed according to vertical screen, L-shape and arc shape. The processor supports special-shaped window opening.
  10. Advertising splicing screen budget about how much?According to the four parts of "screen body + play box + message sending system + structure installation", the reference ratio of screen body is 50%-60%, and the specific quotation shall prevail.
  11. How to realize remote release of advertisement splicing screen?Yunxin sends a system playback box, and the content produced by the headquarters is released to all screens with one click.
  12. Is it necessary to match the touch box?Store experience areas and exhibition halls need interactive time matching; Pure advertising display is not required.

XI. Summary: Advertising splicing screen is the delivery of "screen system content"

Three types of scenario selection core logic:Shopping malls emphasize creative display and multi-merchant management, stores emphasize brand tonality and remote unified management, and transportation hubs emphasize the integration of public information and advertising.. Before designing the scheme, use the decision rules in chapter 7 to determine the brightness and stitching, then use the quick look-up table in chapter 6 to determine the playing scheme, and finally confirm the content management requirements.